NISHIMOTO, Kazushi Professor
Knowledge Science, Creative Society Design, Research Center for Cohabitative-AI×Design (Research Core)
◆Degrees
B.Eng.from Kyoto University(1985), M.Eng.from Kyoto Universit(1987), Dr.Eng.from Osaka University(1998)
◆Professional Experience
2006 - 2007 : (独)情報処理推進機構 , 未踏ソフトウェア創造事業 , 開発者
2000 - 2003 : 科学技術振興事業団 , さきがけ研究21「情報と知」領域 , 研究員
1999 - : Japan Advanced Institute of Science and Technology
1995 - 2001 : (株)ATR知能映像通信研究所
1992 - 1995 : (株)ATR通信システム研究所
1987 - 1995 : 松下電器産業株式会社
◆Specialties
Human interfaces and interactions
◆Research Keywords
Benefit of Inconvenience, Utilizing Unused Knowledge, Support by Disturbance, Supporting Informal Communications, Musical Creativity Support, Creativity Support
◆Research Interests
Informal Communication Supporting System
Informal communication is very important for fostering human relations and for sharing and creating knowledge among people. I have been studying supporting systems that enhance this characteristic of informal communication to enrich and to smooth communication of minds, e.g., systems that facilitate sharing professional knowledge among people in offices or laboratories, and systems that foster bonds of affection of family or couples.
Ubiquitous Knowledge-Creation Support System
The buildings of the school of knowledge science, JAIST are designed as a physical space where the knowledge creation process is executed. By overlaying the "Cyber-JAIST" constructed in information space with the physical space, I am aiming at achieving a "Ubiquitous Knowledge-Creation Support System" that supports and enhances knowledge creation in various aspects, i.e., intra-disciplinary and inter-disciplinary knowledge creation as well as knowledgecreation in daily life where knowledge creation is not obviously intended. The fruits of this research can be applied not only to JAIST but also to companies that consists of many specific people who loosely share a purpose. Thus, this is a research bridging "groupware" and "communityware".
Creative Activity Supporting Media
By utilizing mighty computational power of computers and huge amount of stored information, I am aiming at creating media that adroitly stimulate human creativity. While the ordinary AI research aims at making computers intelligent, the main purpose of this research is to make people more intelligent and creative with the media. For instance, how pieces of information that people overlook can be obtained, how musical performance can be enhanced without spoiling the joy of creation and so on are the typical rsearch issues.

■Publications

◆Published Papers
Efficient Collecting Method and Availability of Text Fragments Deleted during Document Creation Process
生田泰章, 高島健太郎, 西本一志
情報処理学会論文誌ジャーナル(Web), 59, 12, 2299-2314, 2018
BrainTranscending: A Hybrid Divergent Thinking Method that Exploits Creator Blind Spots
Aya Hasebe, Kazushi Nishimoto
RECENT ADVANCES AND FUTURE PROSPECTS IN KNOWLEDGE, INFORMATION AND CREATIVITY SUPPORT SYSTEMS, 685, 14-28, 2018
An Input Method of Chinese Characters for Preventing Character Amnesia
西本一志, WEI Jianning, WEI Jianning
情報処理学会論文誌ジャーナル(Web), 57, 4, 1207-1216, 2016
iDAF-drum: Supporting Practice of Drumstick Control by Exploiting Insignificantly Delayed Auditory Feedback
Kazushi Nishimoto, Akari Ikenoue, Masashi Unoki
KNOWLEDGE, INFORMATION AND CREATIVITY SUPPORT SYSTEMS, 416, 483-497, 2016
How Self-observation Influences Cognitive Tasks that Accompany with Visible or Invisible Minuscule Physical Movements
Chen Wang, Kentaro Takashima, Kazushi Nishimoto
情報処理学会論文誌, 61, 2, 200-210, 2020
◆Misc
Influence of nonverbal information such as pie charts and gestures on attribute framing effects
高宗楓, 高島健太郎, 西本一志
情報処理学会研究報告(Web), 2022, HCI-197, -, 2022
EULIKO: A Learning Support System for Improving the Katakana-Word-Avoidance Phenomenon of Chinese Students Learning Japanese
DI Chong, LIU Jun, 高島健太郎, 西本一志
情報処理学会研究報告(Web), 2022, HCI-197, -, 2022
MonoBocai: A divergent thinking technique in which “prop comedy” is utilized to reveal imperceptible affordances
竹内慎吾, 高島健太郎, 西本一志
情報処理学会研究報告(Web), 2022, GN-116, -, 2022
An on-line discussion system with virtual conference participants to elicit opinions from different viewpoints
菊池宗一郎, 高島健太郎, 西本一志
情報処理学会研究報告(Web), 2022, GN-116, -, 2022
An Informal Communication System that Induces Chit-Chat by Sharing Familiar Objects
犬伏萌々子, 高島健太郎, 西本一志
情報処理学会研究報告(Web), 2022, GN-116, -, 2022
◆Books

■Teaching Experience

Next-Generation Knowledge Science, Advanced Topics in Media Design(E), Knowledge Creation Support Media, Knowledge creation support systems, Media Interaction, 次世代知識科学特論, メディアデザイン特論(E), 知識創造支援メディア論, 知識創造支援システム論, メディア・インタラクション論

■Contributions to  Society

◆Academic Society Affiliations
Virtual Reality Society, Japan, International Conference on Knowledge, Information and Creativity Support Systems, Human Interface Society, ACM, The Institute of Electronics, Information and Communication Engineers, The Japanese Society for Artificial Intelligence, ICAD International Conference on Auditory Display, IEEE, Information Processing Society Japan

■Academic  Awards

・ Fellow , Information Processing Society of Japan , 2019
・ Outstanding Paper Award: Exploiting Criticisms in Brainstorming: A Pilot Study , International Conference on Knowledge, Information and Creativity Support Systems 2017 , 2017
・ Presentation Award , KICSS 2015 Program Committee , 2016