北陸先端科学技術大学院大学 [JAIST] - 研究者総覧
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上原 隆平 (ウエハラ リュウヘイ) 教授
情報科学系、ゲーム・エンタテインメント領域

180件中1-20件目

  • 1. Complexity of the Maximum k-Path Vertex Cover Problem,Eiji Miyano, Toshiki Saitoh, Ryuhei Uehara, Tsuyoshi Yagita and Tom van der Zanden,The 12th International Conference and Workshop on Algorithms and Computation (WALCOM 2018),LNCS Vol. 10755,240-251,2018/03/03
  • 2. Enumeration of Nonisomorphic Graphs in Graph Classes,Kazuaki Yamazaki, Toshiki Saitoh, Masashi Kiyomi and Ryuhei Uehara,The 12th International Conference and Workshop on Algorithms and Computation (WALCOM 2018), accepted, March 3-5, 2018,LNCS Vol. 10755,8-19,2018/03/03
  • 3. Exact Algorithms for the Max-Min Dispersion Problem,Toshihiro Akagi, Tetsuya Araki, Takashi Horiyama, Shin-Ichi Nakano, Yoshio Okamoto, Yota Otachi, Toshiki Saitoh, Ryuhei Uehara, Takeaki Uno and Kunihiro Wasa,12th International Frontiers of Algorithmics Workshop (FAW 2018), accepted, 2018/05/08-10, Guangzhou University, China
  • 4. Computational Complexity of Robot Arm Simulation Problems,Tianfeng Feng, Takashi Horiyama, Yoshio Okamoto, Yota Otachi, Toshiki Saitoh, Takeaki Uno, Ryuhei Uehara,The 12th International Workshop on Combinatorial Algorithms (IWOCA 2018), accepted, 2018/07/16-2018/07/19, Singapore
  • 5. Optimal Solution Search for the Origami Checkerboard Puzzle,Kazuki Ohshima, Ryuhei Uehara, and Jun Mitani,The 7th International Meeting on Origami in Science, Mathematics and Education (7OSME), accepted, 2018/09/05-2018/09/07, Oxford, United Kingdom
  • 6. Folding 3D Cell Shapes Optimized by Computational Origami,Kaori Kuribayashi-Shigetomi, Takashi Horiyama, Qian He and Ryuhei Uehara,The 7th International Meeting on Origami in Science, Mathematics and Education (7OSME), accepted, 2018/09/05-2018/09/07, Oxford, United Kingdom
  • 7. Rep-cubes: Dissection of a Cube into Nets,Dawei Xu, Jinfeng Huang, Yuta Nakane, Tomoo Yokoyama, Takashi Horiyama, and Ryuhei Uehara,IEICE Trans. on Inf. and Sys., accepted, 2018
  • 8. Exact Algorithms for the Max-Min Dispersion Problem,Toshihiro Akagi, Tetsuya Araki, Takashi Horiyama, Shin-Ichi Nakano, Yoshio Okamoto, Yota Otachi, Toshiki Saitoh, Ryuhei Uehara, Takeaki Uno and Kunihiro Wasa,12th International Frontiers of Algorithmics Workshop (FAW 2018), accepted, 2018/05/08-10, Guangzhou University, China
  • 9. Bumpy Pyramid Folding,Zachary R. Abel, Erik D. Demaine, Martin L. Demaine, Hiro Ito, Jack Snoeyink, and Ryuhei Uehara,COMPUTATIONAL GEOMETRY: Theory and Applications, accepted, 2018
  • 10. Flat foldings of plane graphs with prescribed angles and edge lengths,Zachary R. Abel, Erik D. Demaine, Martin L. Demaine, David Eppstein, Anna Lubiw, and Ryuhei Uehara,Journal of Computational Geometry, 2018,Vol. 9,No. 1,pp. 71-91,2018/03/01
  • 11. Swapping Colored Tokens on Graphs,Katsuhisa Yamanaka, Takashi Horiyama, J. Mark Keil, David Kirkpatrick, Yota Otachi, Toshiki Saitoh, Ryuhei Uehara, Yushi Uno,Theoretical Computer Science, accepted, 2018
  • 12. A Peg Solitaire Font,Taishi Oikawa, Kazuaki Yamazaki, Tomoko Taniguchi, and Ryuhei Uehara,Bridges 2017, 2017/07/27-2017/07/31, Ontario, Canada,pp. 183-188,2017/07/27
  • 13. On the Enumeration of Chequered Tilings in Polygons,Hiroaki Hamanaka, Takashi Horiyama and Ryuhei Uehara,Bridges 2017, 2017/07/27-2017/07/31, Ontario, Canada,pp. 423-426
  • 14. Convex Configurations of Tangram-type Puzzles,Hitoshi Iwai, Jungo Shibuya, Kokolo Ikeda, and Ryuhei Uehara,Cubism For Fun,Vol. 104,pp.32-38,November, 2017
  • 15. Sliding Tokens on a Cactus,Duc A. Hoang and Ryuhei Uehara,The 27th International Symposium on Algorithms and Computation (ISAAC 2016), LIPIcs , 37:1-37:26, 2016/12/12-2016/12/14, Sydney, Australia,Volume 64,2016/12/12
  • 16. Efficient Enumeration of Flat-Foldable Single Vertex Crease Patterns,Koji Ouchi and Ryuhei Uehara,The 11th International Conference and Workshops on Algorithms and Computation (WALCOM 2017), Lecture Notes in Computer Science, 2017/03/29-2017/03/31, Hsinchu, Taiwan,Vol. 10167,pp. 19-29
  • 17. Sliding tokens on block graphs,Duc Hoang, Eli Fox-Epstein and Ryuhei Uehara,The 11th International Conference and Workshops on Algorithms and Computation (WALCOM 2017), Lecture Notes in Computer Science, 2017/03/29-2017/03/31, Hsinchu, Taiwan,Vol. 10167,pp. 460-471
  • 18. Rep-cubes: Unfolding and Dissection of Cubes,Dawei Xu, Takashi Horiyama, and Ryuhei Uehara,The 29th Canadian Conference on Computational Geometry (CCCG 2017), 2017/07/26-2016/07/28, Ottawa, Canada,pp. 62-67,2017/07/26
  • 19. Sankaku-Tori: An Old Western-Japanese Game Played on a Point Set,Takashi Horiyama, Takashi Iizuka, Masashi Kiyomi,Yoshio Okamoto, Ryuhei Uehara, Takeaki Uno,Yushi Uno, and Yukiko Yamauchi,Jornal of Information Processing, August 2017,Vol.25,pp. 708-715
  • 20. Common Developments of Three Incongruent Boxes of Area 30,Dawei Xu, Takashi Horiyama, Toshihiro Shirakawa, Ryuhei Uehara,COMPUTATIONAL GEOMETRY: Theory and Applications, accepted, 2017

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