北陸先端科学技術大学院大学 [JAIST] - 研究者総覧
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CINCOTTI, Alessandro (シンコッティ アレッサンドロ) 助教
情報科学研究科(情報科学専攻・人工知能領域)

49件中1-20件目

  • 1. The lattice structure of n-player games,Alessandro Cincotti,Theoretical Computer Science,459,113-119,2012
  • 2. The Structure of N-Player Games Born by Day d,Alessandro Cincotti,International MultiConference of Engineers and Computer Scientists,1113-1116,2013
  • 3. New Solutions for Synchronized Quadromineering,Alessandro Cincotti,IAENG International Journal of Applied Mathematics,42,2,87-90,2012
  • 4. Predicting Long-Term Vaccine Efficacy against Metastases Using Agents,Marzio Pennisi, Dario Motta, Alessandro Cincotti, and Francesco Pappalardo,7th International Conference on Intelligent Computing,LNCS 6840,97-106,2012
  • 5. The game of n-player Cutcake,Alessandro Cincotti,Theoretical Computer Science,412,41,5678-5683,2011
  • 6. Further Results on the Game of Cutblock,Alessandro Cincotti,World Congress on Engineering,240-242,2011
  • 7. New Results for Synchronized Triomineering,Tao Cao, Alessandro Cincotti and Hiroyuki Iida,International MultiConference of Engineers and Computer Scientists,1482-1485,2012
  • 8. New Results on the Game of N-Player Cutcake,Alessandro Cincotti,IAENG International Journal of Applied Mathematics,41,4,357-359,2011
  • 9. Three-player Toppling Dominoes is NP-complete,Alessandro Cincotti,2nd International Conference on Computer Engineering and Technology,1,548-550,2010
  • 10. Three-player Shove is NP-complete,Alessandro Cincotti,3rd International Conference on Advanced Computer Theory and Engineering,3,204-206,2010
  • 11. GRIDUISS - A Grid based Universal Immune System Simulator framework,Francesco Pappalardo, Marzio Pennisi, Ferdinando Chiacchio, Alessandro Cincotti, and Santo Motta,6th International Conference on Intelligent Computing,LNCS 6215,285-290,2010
  • 12. Cancer Immunoprevention: What Can We Learn From in Silico Models?,Francesco Pappalardo, Marzio Pennisi, Alessandro Cincotti, Ferdinando Chiacchio, Santo Motta, and Pier-Luigi Lollini,6th International Conference on Intelligent Computing,CCIS 93,111-118,2010
  • 13. The game of Synchronized Quadromineering,Alessandro Cincotti,International Journal of Computational and Mathematical Sciences,4,4,183-187,2010
  • 14. N-player partizan games,Alessandro Cincotti,Theoretical Computer Science,411,34-36,3224-3234,2010
  • 15. On the Complexity of n-player Cherries,Alessandro Cincotti,3rd IEEE International Conference on Computer Science and Information Technology,1,481-483,2010
  • 16. The Lattice Structure of Three-Player Games,Alessandro Cincotti,Computers and Games,LNCS 6515,230-237,2011
  • 17. N-Player Cutthroat Played on Stars is PSPACE-Complete,Alessandro Cincotti,International MultiConference of Engineers and Computer Scientists,269-271,2011
  • 18. On the Complexity of Three-Player Snort Played on Complete Graphs,Alessandro Cincotti,IEEE International Conference on Computer Science and Information Technology,4,68-70,2009
  • 19. Agent Based Modeling of Atherosclerosis: A Concrete Help in Personalized Treatments,Francesco Pappalardo, Alessandro Cincotti, Alfredo Motta, and Marzio Pennisi,5th International Conference on Intelligent Computing,LNAI 5755,386-396,2009
  • 20. Red-Blue-Yellow Cherries is NP-complete,Alessandro Cincotti,2nd International Conference on Computer Engineering and Technology,122-124,2010

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