Input TRS: 1: 1024() -> 1024_1(0()) 2: 1024_1(x) -> if(lt(x,10()),x) 3: if(true(),x) -> double(1024_1(s(x))) 4: if(false(),x) -> s(0()) 5: lt(0(),s(y)) -> true() 6: lt(x,0()) -> false() 7: lt(s(x),s(y)) -> lt(x,y) 8: double(0()) -> 0() 9: double(s(x)) -> s(s(double(x))) 10: 10() -> double(s(double(s(s(0()))))) Number of strict rules: 10 Direct Order(PosReal,>,Poly) ... failed. Freezing double 1: 1024() -> 1024_1(0()) 2: 1024_1(x) -> if(lt(x,10()),x) 3: if(true(),x) -> double(1024_1(s(x))) 4: if(false(),x) -> s(0()) 5: lt(0(),s(y)) -> true() 6: lt(x,0()) -> false() 7: lt(s(x),s(y)) -> lt(x,y) 8: double❆1_0() -> 0() 9: double❆1_s(x) -> s(s(double(x))) 10: 10() -> double❆1_s(double❆1_s(s(0()))) 11: double(0()) ->= double❆1_0() 12: double(s(_1)) ->= double❆1_s(_1) Number of strict rules: 10 Direct Order(PosReal,>,Poly) ... failed. Dependency Pairs: #1: #1024_1(x) -> #if(lt(x,10()),x) #2: #1024_1(x) -> #lt(x,10()) #3: #1024_1(x) -> #10() #4: #double❆1_s(x) -> #double(x) #5: #double(0()) ->? #double❆1_0() #6: #double(s(_1)) ->? #double❆1_s(_1) #7: #lt(s(x),s(y)) -> #lt(x,y) #8: #10() -> #double❆1_s(double❆1_s(s(0()))) #9: #10() -> #double❆1_s(s(0())) #10: #if(true(),x) -> #double(1024_1(s(x))) #11: #if(true(),x) -> #1024_1(s(x)) #12: #1024() -> #1024_1(0()) Number of SCCs: 3, DPs: 5, edges: 5 SCC { #7 } Removing DPs: Order(PosReal,>,Sum)... succeeded. 10() weight: 0 1024_1(x1) weight: 0 #double❆1_0() weight: 0 s(x1) weight: (/ 1 2) + x1 #lt(x1,x2) weight: x2 #1024_1(x1) weight: 0 #double❆1_s(x1) weight: 0 false() weight: 0 #1024() weight: 0 true() weight: 0 1024() weight: 0 0() weight: 0 if(x1,x2) weight: 0 #double(x1) weight: 0 double(x1) weight: 0 #10() weight: 0 double❆1_0() weight: 0 #if(x1,x2) weight: 0 double❆1_s(x1) weight: 0 lt(x1,x2) weight: 0 Usable rules: { } Removed DPs: #7 Number of SCCs: 2, DPs: 4, edges: 4 SCC { #4 #6 } Removing DPs: Order(PosReal,>,Sum)... succeeded. 10() weight: 0 1024_1(x1) weight: 0 #double❆1_0() weight: 0 s(x1) weight: (/ 1 2) + x1 #lt(x1,x2) weight: 0 #1024_1(x1) weight: 0 #double❆1_s(x1) weight: (/ 1 4) + x1 false() weight: 0 #1024() weight: 0 true() weight: 0 1024() weight: 0 0() weight: 0 if(x1,x2) weight: 0 #double(x1) weight: x1 double(x1) weight: 0 #10() weight: 0 double❆1_0() weight: 0 #if(x1,x2) weight: 0 double❆1_s(x1) weight: 0 lt(x1,x2) weight: 0 Usable rules: { } Removed DPs: #4 #6 Number of SCCs: 1, DPs: 2, edges: 2 SCC { #1 #11 } Removing DPs: Order(PosReal,>,Sum)... Order(PosReal,>,Max)... QLPOpS... Order(PosReal,>,MaxSum)... QWPOpS(PosReal,>,MaxSum)... Order(PosReal,>,Sum-Sum; PosReal,≥,Sum-Sum)... Order(PosReal,>,Sum-Sum; NegReal,≥,Sum)... Order(PosReal,>,MaxSum-Sum; NegReal,≥,Sum)... failed. Removing edges: failed. Finding a loop... failed. MAYBE