Input TRS: 1: p(0()) -> 0() 2: p(s(x)) -> x 3: minus(x,0()) -> x 4: minus(s(x),s(y)) -> minus(x,y) 5: minus(x,s(y)) -> p(minus(x,y)) 6: div(0(),s(y)) -> 0() 7: div(s(x),s(y)) -> s(div(minus(s(x),s(y)),s(y))) 8: log(s(0()),s(s(y))) -> 0() 9: log(s(s(x)),s(s(y))) -> s(log(div(minus(x,y),s(s(y))),s(s(y)))) Number of strict rules: 9 Direct Order(PosReal,>,Poly) ... failed. Freezing ... failed. Dependency Pairs: #1: #log(s(s(x)),s(s(y))) -> #log(div(minus(x,y),s(s(y))),s(s(y))) #2: #log(s(s(x)),s(s(y))) -> #div(minus(x,y),s(s(y))) #3: #log(s(s(x)),s(s(y))) -> #minus(x,y) #4: #div(s(x),s(y)) -> #div(minus(s(x),s(y)),s(y)) #5: #div(s(x),s(y)) -> #minus(s(x),s(y)) #6: #minus(x,s(y)) -> #p(minus(x,y)) #7: #minus(x,s(y)) -> #minus(x,y) #8: #minus(s(x),s(y)) -> #minus(x,y) Number of SCCs: 3, DPs: 4, edges: 6 SCC { #4 } Removing DPs: Order(PosReal,>,Sum)... Order(PosReal,>,Max)... QLPOpS... Order(PosReal,>,MaxSum)... QWPOpS(PosReal,>,MaxSum)... Order(PosReal,>,Sum-Sum; PosReal,≥,Sum-Sum)... Order(PosReal,>,Sum-Sum; NegReal,≥,Sum)... succeeded. #div(x1,x2) weight: max{0, (- (/ 1 8)) + x2_1 + x1_1}; 0 s(x1) weight: max{0, (/ 3 16) + x1_1}; (- (/ 3 16)) + x1_2 minus(x1,x2) weight: max{0, (/ 1 16) + x2_2 + x1_1}; 0 div(x1,x2) weight: 0; 0 #log(x1,x2) weight: 0; 0 #p(x1) weight: 0; 0 p(x1) weight: max{0, (- (/ 3 16)) + x1_1}; 0 log(x1,x2) weight: 0; 0 0() weight: 0; (- (/ 1 16)) #minus(x1,x2) weight: 0; 0 Usable rules: { 1..5 } Removed DPs: #4 Number of SCCs: 2, DPs: 3, edges: 5 SCC { #7 #8 } Removing DPs: Order(PosReal,>,Sum)... succeeded. #div(x1,x2) weight: 0 s(x1) weight: (/ 1 2) + x1 minus(x1,x2) weight: (/ 1 2) + x2 div(x1,x2) weight: 0 #log(x1,x2) weight: 0 #p(x1) weight: 0 p(x1) weight: (/ 3 2) log(x1,x2) weight: 0 0() weight: 0 #minus(x1,x2) weight: x2 Usable rules: { } Removed DPs: #7 #8 Number of SCCs: 1, DPs: 1, edges: 1 SCC { #1 } Removing DPs: Order(PosReal,>,Sum)... Order(PosReal,>,Max)... QLPOpS... Order(PosReal,>,MaxSum)... QWPOpS(PosReal,>,MaxSum)... Order(PosReal,>,Sum-Sum; PosReal,≥,Sum-Sum)... Order(PosReal,>,Sum-Sum; NegReal,≥,Sum)... succeeded. #div(x1,x2) weight: 0; 0 s(x1) weight: max{0, (/ 1 4) + x1_1}; (- (/ 1 4)) minus(x1,x2) weight: max{0, x2_2 + x1_1}; 0 div(x1,x2) weight: max{0, (/ 3 8) + x1_1}; 0 #log(x1,x2) weight: max{0, (/ 1 8) + x1_1}; 0 #p(x1) weight: 0; 0 p(x1) weight: max{0, (- (/ 1 4)) + x1_1}; 0 log(x1,x2) weight: 0; 0 0() weight: 0; 0 #minus(x1,x2) weight: 0; 0 Usable rules: { 1..7 } Removed DPs: #1 Number of SCCs: 0, DPs: 0, edges: 0 YES