Input TRS: 1: log(x,s(s(y))) -> cond(le(x,s(s(y))),x,y) 2: cond(true(),x,y) -> s(0()) 3: cond(false(),x,y) -> double(log(x,square(s(s(y))))) 4: le(0(),v) -> true() 5: le(s(u),0()) -> false() 6: le(s(u),s(v)) -> le(u,v) 7: double(0()) -> 0() 8: double(s(x)) -> s(s(double(x))) 9: square(0()) -> 0() 10: square(s(x)) -> s(plus(square(x),double(x))) 11: plus(n,0()) -> n 12: plus(n,s(m)) -> s(plus(n,m)) Number of strict rules: 12 Direct Order(PosReal,>,Poly) ... failed. Freezing square 1: log(x,s(s(y))) -> cond(le(x,s(s(y))),x,y) 2: cond(true(),x,y) -> s(0()) 3: cond(false(),x,y) -> double(log(x,square❆1_s(s(y)))) 4: le(0(),v) -> true() 5: le(s(u),0()) -> false() 6: le(s(u),s(v)) -> le(u,v) 7: double(0()) -> 0() 8: double(s(x)) -> s(s(double(x))) 9: square❆1_0() -> 0() 10: square❆1_s(x) -> s(plus(square(x),double(x))) 11: plus(n,0()) -> n 12: plus(n,s(m)) -> s(plus(n,m)) 13: square(0()) ->= square❆1_0() 14: square(s(_1)) ->= square❆1_s(_1) Number of strict rules: 12 Direct Order(PosReal,>,Poly) ... failed. Dependency Pairs: #1: #le(s(u),s(v)) -> #le(u,v) #2: #square(0()) ->? #square❆1_0() #3: #plus(n,s(m)) -> #plus(n,m) #4: #square(s(_1)) ->? #square❆1_s(_1) #5: #square❆1_s(x) -> #plus(square(x),double(x)) #6: #square❆1_s(x) -> #square(x) #7: #square❆1_s(x) -> #double(x) #8: #cond(false(),x,y) -> #double(log(x,square❆1_s(s(y)))) #9: #cond(false(),x,y) -> #log(x,square❆1_s(s(y))) #10: #cond(false(),x,y) -> #square❆1_s(s(y)) #11: #log(x,s(s(y))) -> #cond(le(x,s(s(y))),x,y) #12: #log(x,s(s(y))) -> #le(x,s(s(y))) #13: #double(s(x)) -> #double(x) Number of SCCs: 5, DPs: 7, edges: 7 SCC { #13 } Removing DPs: Order(PosReal,>,Sum)... succeeded. le(x1,x2) weight: 0 square❆1_0() weight: 0 s(x1) weight: (/ 1 2) + x1 #le(x1,x2) weight: 0 square❆1_s(x1) weight: 0 #plus(x1,x2) weight: 0 square(x1) weight: 0 false() weight: 0 #log(x1,x2) weight: 0 #square(x1) weight: 0 true() weight: 0 log(x1,x2) weight: 0 #cond(x1,x2,x3) weight: 0 0() weight: 0 #double(x1) weight: x1 double(x1) weight: 0 plus(x1,x2) weight: 0 #square❆1_s(x1) weight: 0 #square❆1_0() weight: 0 cond(x1,x2,x3) weight: 0 Usable rules: { } Removed DPs: #13 Number of SCCs: 4, DPs: 6, edges: 6 SCC { #3 } Removing DPs: Order(PosReal,>,Sum)... succeeded. le(x1,x2) weight: 0 square❆1_0() weight: 0 s(x1) weight: (/ 1 2) + x1 #le(x1,x2) weight: 0 square❆1_s(x1) weight: 0 #plus(x1,x2) weight: x2 square(x1) weight: 0 false() weight: 0 #log(x1,x2) weight: 0 #square(x1) weight: 0 true() weight: 0 log(x1,x2) weight: 0 #cond(x1,x2,x3) weight: 0 0() weight: 0 #double(x1) weight: 0 double(x1) weight: 0 plus(x1,x2) weight: 0 #square❆1_s(x1) weight: 0 #square❆1_0() weight: 0 cond(x1,x2,x3) weight: 0 Usable rules: { } Removed DPs: #3 Number of SCCs: 3, DPs: 5, edges: 5 SCC { #1 } Removing DPs: Order(PosReal,>,Sum)... succeeded. le(x1,x2) weight: 0 square❆1_0() weight: 0 s(x1) weight: (/ 1 2) + x1 #le(x1,x2) weight: x2 square❆1_s(x1) weight: 0 #plus(x1,x2) weight: 0 square(x1) weight: 0 false() weight: 0 #log(x1,x2) weight: 0 #square(x1) weight: 0 true() weight: 0 log(x1,x2) weight: 0 #cond(x1,x2,x3) weight: 0 0() weight: 0 #double(x1) weight: 0 double(x1) weight: 0 plus(x1,x2) weight: 0 #square❆1_s(x1) weight: 0 #square❆1_0() weight: 0 cond(x1,x2,x3) weight: 0 Usable rules: { } Removed DPs: #1 Number of SCCs: 2, DPs: 4, edges: 4 SCC { #4 #6 } Removing DPs: Order(PosReal,>,Sum)... succeeded. le(x1,x2) weight: 0 square❆1_0() weight: 0 s(x1) weight: (/ 1 2) + x1 #le(x1,x2) weight: 0 square❆1_s(x1) weight: 0 #plus(x1,x2) weight: 0 square(x1) weight: 0 false() weight: 0 #log(x1,x2) weight: 0 #square(x1) weight: x1 true() weight: 0 log(x1,x2) weight: 0 #cond(x1,x2,x3) weight: 0 0() weight: 0 #double(x1) weight: 0 double(x1) weight: 0 plus(x1,x2) weight: 0 #square❆1_s(x1) weight: (/ 1 4) + x1 #square❆1_0() weight: 0 cond(x1,x2,x3) weight: 0 Usable rules: { } Removed DPs: #4 #6 Number of SCCs: 1, DPs: 2, edges: 2 SCC { #9 #11 } Removing DPs: Order(PosReal,>,Sum)... Order(PosReal,>,Max)... QLPOpS... Order(PosReal,>,MaxSum)... QWPOpS(PosReal,>,MaxSum)... Order(PosReal,>,Sum-Sum; PosReal,≥,Sum-Sum)... Order(PosReal,>,Sum-Sum; NegReal,≥,Sum)... Order(PosReal,>,MaxSum-Sum; NegReal,≥,Sum)... failed. Removing edges: failed. Finding a loop... failed. MAYBE