Input TRS: 1: -(x,0()) -> x 2: -(s(x),s(y)) -> -(x,y) 3: min(x,0()) -> 0() 4: min(0(),y) -> 0() 5: min(s(x),s(y)) -> s(min(x,y)) 6: twice(0()) -> 0() 7: twice(s(x)) -> s(s(twice(x))) 8: f(s(x),s(y)) -> f(-(y,min(x,y)),s(twice(min(x,y)))) 9: f(s(x),s(y)) -> f(-(x,min(x,y)),s(twice(min(x,y)))) Number of strict rules: 9 Direct Order(PosReal,>,Poly) ... failed. Freezing ... failed. Dependency Pairs: #1: #-(s(x),s(y)) -> #-(x,y) #2: #f(s(x),s(y)) -> #f(-(x,min(x,y)),s(twice(min(x,y)))) #3: #f(s(x),s(y)) -> #-(x,min(x,y)) #4: #f(s(x),s(y)) -> #min(x,y) #5: #f(s(x),s(y)) -> #twice(min(x,y)) #6: #f(s(x),s(y)) -> #min(x,y) #7: #twice(s(x)) -> #twice(x) #8: #min(s(x),s(y)) -> #min(x,y) #9: #f(s(x),s(y)) -> #f(-(y,min(x,y)),s(twice(min(x,y)))) #10: #f(s(x),s(y)) -> #-(y,min(x,y)) #11: #f(s(x),s(y)) -> #min(x,y) #12: #f(s(x),s(y)) -> #twice(min(x,y)) #13: #f(s(x),s(y)) -> #min(x,y) Number of SCCs: 4, DPs: 5, edges: 7 SCC { #7 } Removing DPs: Order(PosReal,>,Sum)... succeeded. s(x1) weight: (/ 1 2) + x1 twice(x1) weight: 0 #min(x1,x2) weight: 0 f(x1,x2) weight: 0 0() weight: 0 -(x1,x2) weight: 0 #f(x1,x2) weight: 0 #twice(x1) weight: x1 min(x1,x2) weight: 0 #-(x1,x2) weight: 0 Usable rules: { } Removed DPs: #7 Number of SCCs: 3, DPs: 4, edges: 6 SCC { #8 } Removing DPs: Order(PosReal,>,Sum)... succeeded. s(x1) weight: (/ 1 2) + x1 twice(x1) weight: 0 #min(x1,x2) weight: x2 f(x1,x2) weight: 0 0() weight: 0 -(x1,x2) weight: 0 #f(x1,x2) weight: 0 #twice(x1) weight: 0 min(x1,x2) weight: 0 #-(x1,x2) weight: 0 Usable rules: { } Removed DPs: #8 Number of SCCs: 2, DPs: 3, edges: 5 SCC { #1 } Removing DPs: Order(PosReal,>,Sum)... succeeded. s(x1) weight: (/ 1 2) + x1 twice(x1) weight: 0 #min(x1,x2) weight: 0 f(x1,x2) weight: 0 0() weight: 0 -(x1,x2) weight: 0 #f(x1,x2) weight: 0 #twice(x1) weight: 0 min(x1,x2) weight: 0 #-(x1,x2) weight: x2 Usable rules: { } Removed DPs: #1 Number of SCCs: 1, DPs: 2, edges: 4 SCC { #2 #9 } Removing DPs: Order(PosReal,>,Sum)... Order(PosReal,>,Max)... QLPOpS... Order(PosReal,>,MaxSum)... QWPOpS(PosReal,>,MaxSum)... Order(PosReal,>,Sum-Sum; PosReal,≥,Sum-Sum)... Order(PosReal,>,Sum-Sum; NegReal,≥,Sum)... Order(PosReal,>,MaxSum-Sum; NegReal,≥,Sum)... failed. Removing edges: failed. Finding a loop... failed. MAYBE