Input TRS: 1: from(X) -> cons(X,n__from(n__s(X))) 2: sel(0(),cons(X,XS)) -> X 3: sel(s(N),cons(X,XS)) -> sel(N,activate(XS)) 4: minus(X,0()) -> 0() 5: minus(s(X),s(Y)) -> minus(X,Y) 6: quot(0(),s(Y)) -> 0() 7: quot(s(X),s(Y)) -> s(quot(minus(X,Y),s(Y))) 8: zWquot(XS,nil()) -> nil() 9: zWquot(nil(),XS) -> nil() 10: zWquot(cons(X,XS),cons(Y,YS)) -> cons(quot(X,Y),n__zWquot(activate(XS),activate(YS))) 11: from(X) -> n__from(X) 12: s(X) -> n__s(X) 13: zWquot(X1,X2) -> n__zWquot(X1,X2) 14: activate(n__from(X)) -> from(activate(X)) 15: activate(n__s(X)) -> s(activate(X)) 16: activate(n__zWquot(X1,X2)) -> zWquot(activate(X1),activate(X2)) 17: activate(X) -> X Number of strict rules: 17 Direct Order(PosReal,>,Poly) ... failed. Freezing ... failed. Dependency Pairs: #1: #activate(n__from(X)) -> #from(activate(X)) #2: #activate(n__from(X)) -> #activate(X) #3: #quot(s(X),s(Y)) -> #s(quot(minus(X,Y),s(Y))) #4: #quot(s(X),s(Y)) -> #quot(minus(X,Y),s(Y)) #5: #quot(s(X),s(Y)) -> #minus(X,Y) #6: #zWquot(cons(X,XS),cons(Y,YS)) -> #quot(X,Y) #7: #zWquot(cons(X,XS),cons(Y,YS)) -> #activate(XS) #8: #zWquot(cons(X,XS),cons(Y,YS)) -> #activate(YS) #9: #minus(s(X),s(Y)) -> #minus(X,Y) #10: #activate(n__zWquot(X1,X2)) -> #zWquot(activate(X1),activate(X2)) #11: #activate(n__zWquot(X1,X2)) -> #activate(X1) #12: #activate(n__zWquot(X1,X2)) -> #activate(X2) #13: #sel(s(N),cons(X,XS)) -> #sel(N,activate(XS)) #14: #sel(s(N),cons(X,XS)) -> #activate(XS) #15: #activate(n__s(X)) -> #s(activate(X)) #16: #activate(n__s(X)) -> #activate(X) Number of SCCs: 3, DPs: 9, edges: 34 SCC { #9 } Removing DPs: Order(PosReal,>,Sum)... succeeded. s(x1) weight: (/ 1 2) + x1 #zWquot(x1,x2) weight: 0 minus(x1,x2) weight: 0 activate(x1) weight: 0 n__from(x1) weight: 0 #activate(x1) weight: 0 zWquot(x1,x2) weight: 0 n__zWquot(x1,x2) weight: 0 n__s(x1) weight: 0 0() weight: 0 quot(x1,x2) weight: 0 #sel(x1,x2) weight: 0 from(x1) weight: 0 sel(x1,x2) weight: 0 #s(x1) weight: 0 nil() weight: 0 #minus(x1,x2) weight: x2 #from(x1) weight: 0 cons(x1,x2) weight: 0 #quot(x1,x2) weight: 0 Usable rules: { } Removed DPs: #9 Number of SCCs: 2, DPs: 8, edges: 33 SCC { #13 } Removing DPs: Order(PosReal,>,Sum)... succeeded. s(x1) weight: (/ 1 4) + x1 #zWquot(x1,x2) weight: 0 minus(x1,x2) weight: (/ 1 4) + x2 activate(x1) weight: (/ 1 4) n__from(x1) weight: (/ 3 4) #activate(x1) weight: 0 zWquot(x1,x2) weight: (/ 1 2) n__zWquot(x1,x2) weight: (/ 3 4) + x1 + x2 n__s(x1) weight: (/ 1 2) 0() weight: 0 quot(x1,x2) weight: (/ 1 4) + x1 #sel(x1,x2) weight: x1 from(x1) weight: (/ 1 2) sel(x1,x2) weight: 0 #s(x1) weight: 0 nil() weight: 0 #minus(x1,x2) weight: 0 #from(x1) weight: 0 cons(x1,x2) weight: (/ 3 4) #quot(x1,x2) weight: 0 Usable rules: { } Removed DPs: #13 Number of SCCs: 1, DPs: 7, edges: 32 SCC { #2 #7 #8 #10..12 #16 } Removing DPs: Order(PosReal,>,Sum)... succeeded. s(x1) weight: x1 #zWquot(x1,x2) weight: (/ 1 4) + x1 + x2 minus(x1,x2) weight: (/ 1 4) + x2 activate(x1) weight: x1 n__from(x1) weight: (/ 1 4) + x1 #activate(x1) weight: x1 zWquot(x1,x2) weight: (/ 1 2) + x1 + x2 n__zWquot(x1,x2) weight: (/ 1 2) + x1 + x2 n__s(x1) weight: x1 0() weight: 0 quot(x1,x2) weight: (/ 1 4) + x1 #sel(x1,x2) weight: 0 from(x1) weight: (/ 1 4) + x1 sel(x1,x2) weight: 0 #s(x1) weight: 0 nil() weight: 0 #minus(x1,x2) weight: 0 #from(x1) weight: 0 cons(x1,x2) weight: x2 #quot(x1,x2) weight: 0 Usable rules: { 1 8..17 } Removed DPs: #2 #7 #8 #10..12 Number of SCCs: 1, DPs: 1, edges: 1 SCC { #16 } Removing DPs: Order(PosReal,>,Sum)... succeeded. s(x1) weight: (/ 1 4) + x1 #zWquot(x1,x2) weight: (/ 1 4) + x1 + x2 minus(x1,x2) weight: (/ 1 4) + x2 activate(x1) weight: x1 n__from(x1) weight: (/ 1 4) + x1 #activate(x1) weight: x1 zWquot(x1,x2) weight: (/ 1 2) + x1 + x2 n__zWquot(x1,x2) weight: (/ 1 2) + x1 + x2 n__s(x1) weight: (/ 1 4) + x1 0() weight: 0 quot(x1,x2) weight: (/ 1 4) + x1 #sel(x1,x2) weight: 0 from(x1) weight: (/ 1 4) + x1 sel(x1,x2) weight: 0 #s(x1) weight: 0 nil() weight: 0 #minus(x1,x2) weight: 0 #from(x1) weight: 0 cons(x1,x2) weight: 0 #quot(x1,x2) weight: 0 Usable rules: { } Removed DPs: #16 Number of SCCs: 0, DPs: 0, edges: 0 YES