The International Conference on Computers and Games 2010
The Computers and Games (CG) conference series is a major international forum for researchers and developers interested in all aspects of computer game-playing, including commercial games. Relevant topics include, but are not limited to:
- the current state of game-playing programs,
- new theoretical developments in game-related research,
- general scientific contributions produced by the study of games,
- AI techniques applied to games, such as machine learning, heuristic search, knowledge representation, data-mining, and path finding,
- social aspects of computer games,
- cognitive research on how humans play games, and
- issues related to networked games.
All submitted papers are refereed. Accepted papers are presented at the conference and printed in the conference proceedings.
The International Conference on Computers and Games 2010 will be held in Kanazawa, Japan, from September 24th to September 26th, hosted by Japan Advanced Institute of Science and Technology (JAIST).